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경영시뮬레이션게임을 활용한 문제중심학습(PBL) 기반의 창업교육 사례 연구

Author
김영천
Journal Title
한국창업학회지
Publication Year
2017
Summary

This study presents a case of start-up education based on problem-based learning (PBL) using a business simulation game, and verifies the effectiveness of an educational method that induces students' active participation and cooperative learning through solving real-world start-up problems. The results show that the business simulation game can be utilized as a useful educational tool in start-up education, and is expected to contribute to the development of related educational solutions and PBL-based education methods in the future.

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